/*
============================================================================
 Name        : PlayerDevApplication.cpp
 Author      : Jian
 Version     :
 Copyright   : GPL
 Description : Main application class
============================================================================
*/

// INCLUDE FILES
#include "PlayerDevDocument.h"
#include "PlayerDevApplication.h"

// ============================ MEMBER FUNCTIONS ===============================

// UID for the application;
// this should correspond to the uid defined in the mmp file
const TUid KUidPlayerDevApp = { 0xe7d4a911 };

// -----------------------------------------------------------------------------
// CPlayerDevApplication::CreateDocumentL()
// Creates CApaDocument object
// -----------------------------------------------------------------------------
//
CApaDocument* CPlayerDevApplication::CreateDocumentL()
    {
    // Create an PlayerDev document, and return a pointer to it
    return (static_cast<CApaDocument*>
                    ( CPlayerDevDocument::NewL( *this ) ) );
    }

// -----------------------------------------------------------------------------
// CPlayerDevApplication::AppDllUid()
// Returns application UID
// -----------------------------------------------------------------------------
//
TUid CPlayerDevApplication::AppDllUid() const
    {
    // Return the UID for the PlayerDev application
    return KUidPlayerDevApp;
    }

// End of File
